This is the original object in the Application Scene.
Detailed Description
Application Relationships In a typical 3D Scene, an object can be dependency to more than one object. For example, the spot target can be dependency to the main scene as a child node, and to the spot as the target node. This table keeps the relationships between Blocks and the external 3D application elements (like 3dsmax or Maya) by using a table. This is the main class object of this table, if the Block was already built in SC, then it is in the relationships table, and there is no need to create it again.
The documentation for this class was generated from the following file: