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Autodesk's FBX file format is supported by the plugin ScEngFBX (sceng_fbx.dll).
The current version of the FBX SDK is 2009.1.
All imported files are converted to SceneEngine's Z up axis system.
FBX files are recognized by the Import and Export Lua commands by the extension name (.fbx), and imported with default settings.
sceng.Import( "file_in.fbx" ) sceng.Export( "file_out.fbx" )
The FBX plugin is implemented in the ScEngFBX project. There are two main classes:
The export tool is still under development.
Support animation.